Ok so yesterday I picked up a fantastic game that has been in my “Want List” for a while….Brothers: A Tale of Two Sons is a beautifuly designed game with a rather dark underlying tone that has a fairy tale look to it. I’ve played about five hours of the game so far which for me is un-heard of. The game has such a great story, the game play itself is quite unique and took me a bit to get used to. Throughout the journey I’ve seen so far of these two brothers trying to save their dying father is a fascinating interaction with the world in some very unique ways. You get to experience themes of death, adventure, teamwork, and a very in-depth story that pulls you in. The controls for the game are very unique, as you have to use both joysticks to control the players, and it frequently caused me some hand eye coordination issues.
Much of the story and the attraction to this game for me is the Brother’s language they speak in. It’s an imaginary language that has no subtitles, so it’s all up to us to watch body language and pull the story from the visuals being shown. All the characters I’ve seen to this point have a stake in the story being told, as does the interaction of items in the world, locations you visit, and landmarks you are asked to find. You have to pay very close attention and piece together all the bits of this fantastic visual story being told.
The game kicks you off in a small village with pleasant townsfolk and honestly I spent a lot of time just looking at the stunning landscapes, and environment I was just immersed in. One complaint I have of the game so far is the lack of detail you actually get to see on the Brothers themselves. They have a bit of lack luster compared to the world around them, but still that is minor because to me the game play and unique style makes up for that miss. Brothers is one of the most unique games I’ve played in the last year with it’s control system, and the non-verbal language system that leaves the interpretation of the story up to you. I love that the game has options as well, because you can jump right into game play and fight your way to the end of the game, but I’m also noticing that if you don’t pay close attention to details around you, a lot of side stories that seem to help build the story and adventure will be missed.
I’m anxious to continue on in this story, and I hope practice makes perfect with these controls because they are a challenge to get the hang of. While the movements of the game can pull away from some of the game at times, overall the visually stunning surroundings and interesting world interactions pull you back very quickly.
More to come on this game as I’m excited to see where the journey goes and how the story plays out on this game.
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